{
  "name": "The Game Development Constitution",
  "edition": "Universal public edition",
  "version": "1.0.0",
  "schemaVersion": "1.0",
  "generatedAt": "2026-07-17T01:06:20.211Z",
  "license": "CC-BY-4.0",
  "canonicalRepository": "https://github.com/adventuresincausality/game-development-constitution",
  "principleCount": 143,
  "domainCount": 24,
  "sourceCount": 48,
  "countsByDomain": {
    "DESIGN": 8,
    "FEEL": 8,
    "SYS": 8,
    "PROG": 6,
    "ECON": 6,
    "BAL": 6,
    "LEVEL": 8,
    "NARR": 6,
    "UX": 7,
    "MP": 5,
    "MON": 5,
    "ARCH": 6,
    "TECH": 5,
    "ANIM": 5,
    "AUDIO": 6,
    "CONTENT": 5,
    "PERF": 5,
    "QA": 5,
    "PROTO": 6,
    "PLAYTEST": 6,
    "PROD": 6,
    "VISION": 5,
    "TEAM": 5,
    "SHIP": 5
  },
  "contentSha256": "4412307641344aea6969dcfdfa2dcbc7b5919f10f5d18c4af0ca2dc48f36deb7"
}
