Focused reference · Unreal Engine 5.8

System selector

unreal-packaging-deployment/references/system-selector.md
NeedPrimary surface
quick local packaged smoke testPlatforms menu -> Package Project
repeatable multi-step/device profileProject Launcher custom launch profile
unattended CI/release artifactAutomationTool BuildCookRun or BuildGraph
isolate content conversionCook commandlet
validate selected assets/maps during cookcook validation flags plus validation reports
content ownership/chunk assignmentAsset Manager/Primary Asset Labels
inspect staged non-assets/configstaging manifest and archive tree
deploy/run on deviceProject Launcher/AutomationTool plus platform tools
symbolicate packaged crashexact executable, symbols, build identity, crash context
patch/DLCretained base release plus platform delivery workflow

Before acting, ask which phase produced the observed failure. “Packaging” is not a phase-specific diagnosis.